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E3 Impressions

I fufilled a childhood dream of sorts today by attending E3 for the first time. The show is absolutely huge. Maybe I’m sort of numb to the industry now after doing two GDCs, but E3 just seemed like an amusement park of games. That said, I got to play a lot of games that won’t be playing again until the end of the year. General impressions: More >

Seen Around LA

I’ve started work, I’m settled in, and I’m finally adjusted to the pacific time. Working at EALA is awesome, and if the rest of the summer is anything like the previous week, I’d love to come back in the future. Unfortunately, given the nature of the work, I can’t talk about what I’m doing because it’s an unannounced project. So instead I’ll talk about the rest of LA. More >

In the words of Douglas Adams…

“In no known language exists the phrase ‘beautiful like an airport.’”

I’m sitting at gate B9 in Jacksonville waiting for my flight to take off to DC. United tried to convince me to change to a later flight three times at check in, so they must really want me to take a different airline. Like many airlines, they overbook every flight to maximize profit. I don’t really care what airline I fly as long as my bags make it to LA.

Weather in Jacksonville has been less than desirable over the past week. Six days in a row of rain, with more rain in the forecast every day for the next ten days. The forecast for LA for the next ten days has partly cloudy skies with highs in the low 70’s and lows in the high 50’s. Providing United doesn’t delay my flight (lol) I should be getting to my new apartment in about 9 hours.

Audiball Postmortem

I’ve wanted to write a proper postmortem for Audiball for some time now and I’ve been putting it off for far too long. Below, I try to summarize six months of my life into a few pages of text. Audiball was not a commercial success, nor was it groundbreaking in any way, but it was my experience with game development and I’ll always be proud of it. Read on if you’re interested in the game’s original vision, what sacrifices were made, what unexpected events changed development, how the game’s soundtrack was composed, how you can learn from my mistakes, and how an announcement trailer can be the longest fifty seconds of your life. More >

Summer Plans

Haven’t made a proper update here since before GDC (which was awesome, by the way). I thought I’d write a bit about what I’m doing right now and what I’m doing this summer. More >

AT&T is Being a Big Poo-Poo Head

You know that whole thing where people have a bad experience with a company, and they post on their blogs hoping enough people read it for the company to do something about it? Yeah, I’m gonna try that.

After finishing up my XNA game, I wanted to play around with iPhone development. To do this, I needed an iPhone, and since it was close to Christmas at the time, I figured it was as good a time as any to pick one up. Below is the story of my unsuccessful attempt at purchasing an iPhone from AT&T that started in December and is still causing me headaches to this day. More >

Snow in Atlanta: Everyone freak out!!

The current record for snowfall in Atlanta is about 4.2 inches, recorded in the fabled storm of 1993. Some parts of Atlanta have well over 5 inches of accumulation (Centennial Olympic Park, for example), and others are around 2. The fact remains that it has indeed snowed in the south, and therefore everyone should run around and scream like crazy people until it melts away so that we can return to our normal lives. In other news, I spotted this by the World of Coke while walking through the “thundersnow” storm, which pretty much says it all:

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Finishing Pre-Production, or Starting Development?

It’s one of those “half-full, half-empty” things, you know?  I’m getting into the full swing of the next project from Indiecisive Games. We’re still waiting for Audiball’s sales results, but it’s never too early to act on a good idea. I’m excited about working on a new game. On the other hand, I’ve enjoyed being able to relax, catch up on sleep, and have a social life over the past two months and the nature of the job means I have to give some of that up (most likely the unimportant stuff like sleep).

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Theme Update

Just installed a new theme to the site, one that shouldn’t have any problems in IE7, Firefox, or Opera (image alignment was rough in the last theme). I’ll be making some of my own changes to it over the next few weeks, so if you encounter any problems displaying the page, please let me know. This blog is also now being streamed to the new D-Pad Network homesite, so here’s a shout out to all the regulars over there.

Audiball Featured on Georgia Tech Homepage

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My indie startup, Indiecisive Games, was featured in a story by Georgia Tech’s Digital Lounge this month. You can check out the full article here.