Winding Down

Posted by on Dec 5, 2008 in Blog | 0 comments

Just finished my last week of classes for the semester. It’s been a busy one, so busy in fact that I completely forgot to post about Audiball when it was released. The game has been out for three weeks now on Xbox Live Community Games, and we’re getting great positive feedback from players. Check it out and let me know what you think!

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Audiball & IGF

Posted by on Oct 31, 2008 in Blog | 0 comments

Indiecisive Games’ debut title Audiball was entered into the Independent Games Festival today. I’m still working on content for the upcoming XBLCG release, but since I hadn’t posted anything about the game on my blog yet, I figured this was as good of a time as any. Please let me know what you think of the trailer we’ve released, and feel free to email me any questions you may have about the...

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New Game – Flying Fighters

Posted by on Oct 21, 2008 in My Games, School | 1 comment

flyingfighters2 No, this isn’t the big new game announcement. That’s coming on Friday, and this probably won’t be the first place you see it. Flying Fighters is a GBA game I made for a CS class. Check it out...

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A Candidate You Betcha Can Believe In?

Posted by on Oct 16, 2008 in Artwork, School | 1 comment

Had to make a “propaganda poster” for a class. The upcoming election was the obvious subject matter. Anyways, I tried to mimic an artistic effect that was done for some Obama posters I’ve seen. Here’s the result:...

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New “Game” – PollockPaint

Posted by on Oct 3, 2008 in My Games, School | 0 comments

pollock1 Ok, so it’s not really a game, but I made a paint program for a class this week. You can check it out here. Let me know what you think!

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Rock Band 2: It’s A Lot Like Rock Band

Posted by on Sep 26, 2008 in Blog, Now Playing | 0 comments

Picked up Rock Band 2 last weekend with high expectations. The original Rock Band was my favorite rhythm game to date, and I couldn’t wait to see how they improved upon the original. It turns out that the biggest improvements are quite minimal on paper. The single player campaigns have been axed in favor of using Tour mode for everything and a few “challenges” that consist of playing various sets of songs with certain instruments. The online modes have been left mostly the same, but tour mode is now online as “Battle of the Bands,” so the old modes are somewhat irrelevant to me. Combining the songs I’ve downloaded with the songs imported from the original Rock Band, I have over two hundred songs available to play in Rock Band 2. Choosing a song to play is like looking at someone’s iTunes library. It’s better than the original in every facet of gameplay and presentation, but of course, the game’s own song selection is what really matters, and it somehow manages to best its predecessor. It’s got Bon Jovi, Journey, Modest Mouse, Blondie, Beck, and more. Many of the songs aren’t obvious, and that’s what makes it so great. So basically, it’s still Rock Band. And I couldn’t recommend it more for rhythm game...

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T-Shirt Designs: Woot Shirt Derby

Posted by on Sep 18, 2008 in Artwork, Contests | 1 comment

During my first semester at Georgia Tech, I discovered Shirt.Woot and their awesome design derbies. Every week they come up with a theme and ask for submissions. The submissions get voted on by Woot users, and the top three shirts are made and sold at the end of the week. I entered the contest a number of times, placing in the top 20 more than once. Here are some of my favorite ones: uprooted_by_link42 “Uprooted” urban_equalizer_by_link42 “Urban Equalizer” an_apple_a_day_by_link42 “An Apple a...

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Spore – Exactly as Advertised

Posted by on Sep 7, 2008 in Blog | 2 comments

Remember Will Wright’s awesome live demo of Spore way back at GDC 2006? Well, the final product shipped last week and all the promises have been kept – but at the same time, it isn’t quite what I expected. Often I feel more like I’m playing a comibnation of KidPix and KOTOR than The Sims Space Animal Edition. That isn’t necessarily a bad thing, but I guess I’m trying to say that Spore’s audience won’t be quite as large as The Sims 3. I’ll certainly get plenty of playtime out of it though, especially with the new PC:...

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About the Indiecisive Project

Posted by on Sep 2, 2008 in Blog | 0 comments

Expect an announcement by the end of next month. The game is coming along nicely – a bit ahead of schedule, actually, and if everything goes well, you should be able to play it on your Xbox 360 this year.

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I Can Has Composition

Posted by on Aug 29, 2008 in Audio Composition, School | 0 comments

Made this for a “music technology” class. This little clip was my first experience with music composition. Although techno and electronic music aren’t anywhere near my favorite genres, it was required for the assignment. Download (3.61 MB)

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