Archive for January, 2010

New Game: SUPÉR MATADOR 3

This weekend, I participated in the Global Game Jam at the SCAD Atlanta / Georgia Tech site. We were tasked with making a game that included the themes of “deception” and “rain, plains, or Spain.” 48 hours later, we made SUPÉR MATADOR 3.

Click the image to go to the GGJ site and play!

I was responsible for game design and audio. My team won first place!

The contest also had “achievements” we could get by sticking to certain constraints. We were rewarded for having no text, using less than 16 colors, and being playable in a browser. Check it out and let me know what you think!

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What I Played: 2009 Edition

For all the time I spent working, I still managed to play a lot of games in 2009. I’m late on the decons, but in the meantime I’ve put together a list of (almost) every game I played this year with a couple thoughts on things that stuck out to me about each of them. More >